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Worldbuilding consultancy for film/tv/game/immersive projects set in speculative futures or alternate realities

I am a worldbuilding consultant specialising in architecture and futures literacy to offer a world-logic review: to avoid tech clichés, tired sci-fi tropes, and EDI pitfalls early, while sharpening spatial detail and everyday ritual.

I help designers, researchers, and filmmakers craft work that brings futures close enough to be felt. For the first time, I’m making my worldbuilding and futures-literacy practice - previously developed and applied within research and academia - available to commercial studios, agencies, independent filmmakers, and designers.

Packages are modular, but availability is capped.

services fall into two categories:

  • Rapid Red-Team Pass (2–3 hours)

    This is the is the low-commitment entry point (great if you are early, unsure, or want a quick sanity check).

  • World Logic Review (1 week)

    This is the right start if you already have a treatment or draft and want a deeper, structured intervention.

  • Embedded Worldbuilding Support (4–8 weeks)

    This can start immediately if you’re in active development (especially series), but it works best if there’s at least a treatment, draft, or clear world premise to work from.

Research-driven process turning ideas of the futures into lived-in worlds:

  • Friendly “outside eye”: rigorous, fast, and constructive (not a theory dump, unless you want it to be)

  • Spatial intelligence: I design futures through space, behaviour, and institutions, not gadgets.

  • Trope + cliché radar: sharp pattern-recognition for what audiences have already seen and what feels done.

  • EDI + consequence literacy: I spot avoidable missteps early and propose stronger alternatives.

  • Film-native translation: I turn research and big ideas into shootable choices (sets, props, routines, dialogue pressure points).

  • Futures literacy: I help your project invite audiences to think, feel, and argue with the future.

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Applied spatial futures consultancy for real-world education, policy, practice and place.

This is the ‘real-world’ arm of my practice. It is an applied futures offer that comes in early, at the point where a brief is still being formed and the stakes are still negotiable. I work with architecture practices (including futures residencies and advisory roles), universities, government and NGOs, and arts and cultural organisations to surface the assumptions that quietly organise space.

I am not here to deliver neat solutions. I am here to create productive pressure, reframing briefs, sharpening questions, and opening alternative trajectories through strategic enquiry and design led provocation,.

I work with:

  • Architecture practices (RIBA stages 0–3): Futures residencies and embedded advisory that deliberately unsettle the brief. We interrogate what a project quietly assumes about value, nature, labour, security, mobility, energy, care—and what happens when those assumptions flip. Less “futureproofing”, more future-friction: scenario pressure-tests, provocation-led design reviews, and uncomfortable questions that reshape programme and masterplan logic.

  • Universities: keynotes, curriculum labs, and studio interventions that treat education as a rehearsal space for uncertainty. I work with staff and students to identify where “usefulness” has become a constraint, where curricula reproduce the status quo, and what new forms of spatial imagination, accountability, and world-thinking need to enter teaching now.

  • Agencies, government, institutes, NGOs: advisory roles, interviews, panels and Delphi-style enquiry that push beyond incremental policy horizons. The work surfaces blind spots, names the things institutions can’t easily say, and reframes problems as competing futures—not single-track plans—so decision-making becomes legible, contestable, and ethically argued.

  • Arts, design & cultural organisations: strategic design and concept direction that treats culture as an engine for public questioning. I help develop frames, narratives, and “public prototypes” that make emerging conditions felt—not as answers, but as tensions—so programmes, exhibitions and commissions become sites of debate, not display.